Too Human explores the sci-fi ScandiFuture.


While I never played Too Human, the Norse Mythology context for it was well done and it drew good elements from Warhammer 40K's grim future, Halo's combat, and aspects of Marvel Thor's design. The armoury of techchanted weapons alone seemed compelling enough. Before its bankruptcy, creator company Silicon Knights had intended a trilogy of these games, which I'd've been really interested to see the narrative of, and due to lawsuits, this game was digitally pulled from the market.

[Cutscene & in-play storyline capture made by GamerPete.]


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Guillermo Maytorena IV knew there was something special in the Norse Lore when he picked up a copy of the d'Aulaires' Norse Gods and Giants at age seven. Since then he's been fascinated by the truthful potency of Norse Mythology, passionately read & studied, embraced Ásatrú, launched the Map of Midgard project, and spearheaded the neologism/brand NorsePlay. If you have employment/opportunities in investigative mythology,  field research, or product development to offer, do contact him.

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