does Yggdrasil divide The Nine Worlds?

 

[Voluspå fresco depiction from 1933 CE by Axel Revold & Per Krohg.]

The NorsePlay inspired by this mural of the World Tree at the Nasjonalbiblioteket in Oslo, Norway, is within the angular elements of the roots & branches which create sharply divided spaces. This provokes the question that what if Yggdrasil isn't only the unifying structure that holds the Nine Worlds in place, but is also the mechanism which divides those worlds and keeps them apart in differing dimensional spaces? Odin, Vili, & Ve are definitely wise enough to come up with such a dual purpose cosmic tree.

And is the formidability of this structural holder/divider such that after emplaced it keeps Odin & other Aesir from spatially seeing other locations that then requires them to travel & discover that additional knowledge? 

Also, like those angled curling branches, if space is folded-in upon itself, is that division of worlds then partly a mutually shared space and instead a separation of perception? If some of the otherworlds' overlap being found in the Map Of Midgard Project reflects this, could this be an explanation for such mappoints? And does this division of perception then only keep the Jotuns, Trolls, Dwarves, Elves, & Gods mostly unseen by us, which is why we only perceive them rarely, or require other means by which to see them?

We suspect this mural's tree may have been inspired by the Överhogdal Tapestries' (dated 1040~1170 CE) ge
ometric tree pattern: 

[note Sleipnir at left and Fenrir at right.] 

In blowing up that stylized idea into a mural overlay, the artists may have unlocked the key to the other worlds, which could very well be just around the sharp corners of Yggdrasil's invisible branches.

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Guillermo Maytorena IV knew there was something special in the Norse Lore when he picked up a copy of the d'Aulaires' Norse Gods and Giants at age seven. Since then he's been fascinated by the truthful potency of Norse Mythology, passionately read & studied, embraced Ásatrú, launched the Map of Midgard project, and spearheaded the neologism/brand NorsePlay. If you have employment/opportunities in investigative mythology, field research, or product development to offer, do contact him.

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