post-Ragnarök draugr Thor breaks Helheim.

Some would argue Walter Simonson's story & art delivery in Marvel's early 1980s run of The Mighty Thor was the comic's most epic. In 2014, Simonson again turned his hand toward a very different Thunder God for IDW Publishing in 12 issues of Ragnarök, with Thor as an undead jawless draugr in a post-doomsday world were the Gods still not only lost, but the adversaries actually win, divvying up the wreckage of the Norse Cosmos amongst themselves, which was an amazingly grim NorsePlay.

Simonson returned in 2019 to the same dark world for six more issues with Ragnarök: The Breaking Of Helheim, where he answers further questions of how exactly the Æsir lost so much worse than they anticipated, what allowed Thor to "survive", and if Baldr was prophesied to return then where exactly is he, among others.


From Simonson's afterword in issue #6:

Consequently, the Norse myths are a goldmine for a storyteller. There's so much room for new stories which still reference the existing texts. This book is an example of that approach. I want the stories to feel like a part of the Norse myths, but I want them to explore new territory. 
Thanks for the great NorsePlay, Walt! And yes, there's probably more Ragnarök to come.

[Read this third story arc here.]

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Guillermo Maytorena IV knew there was something special in the Norse Lore when he picked up a copy of the d'Aulaires' Norse Gods and Giants at age seven. Since then he's been fascinated by the truthful potency of Norse Mythology, passionately read & studied, embraced Ásatrú, launched the Map of Midgard project, and spearheaded the neologism/brand NorsePlay. If you have employment/opportunities in investigative mythology,  field research, or product development to offer, do contact him.

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